As the Lead Programmer, I was responsible for planning and managing the entire project, from initial research and scoping to testing and deployment. I worked closely with both designers and programmers to ensure the project was moving forward as expected with both speed and quality.
Following the BLOX project, I spent some time working on DOLL RealSite.
Following the RealSite and WhiteBox projects, I spent the next couple of months getting our first version of BLOX ready for client delivery.
WhiteBox is a browser-based application that allows designers to quickly upload, view and share their models. Like RealSite, my work was initially to port the code to newer engine and create a new UI system.
My biggest contribution came afterwards, however, where I implemented the option for the users to auto generate any area in Denmark to place their model in.
My first project after joining UCS focused on porting our RealSite code to newer engine, as well as making various improvements to user experience and performance.